Technical Guide
Below pages will provide you with useful technical information for creating a better space.
Unity and setup tips
Lighting tips
- Lighting Guide for Exhibitors
- How to Make UV2 (UV for Lightmap)
- Setting up ReflectionProbe
- Reference values of world lighting
Weight saving tips
- Render Cost Reduction (SetPassCalls/Batches)
- How to Use MeshBaker
- How to Use Atlas Tool
- How to Reduce File Size